UX DESIGNER & RESEARCHER
Allison Crank is a UX designer and researcher specialising in interactive and inclusive storytelling with new media such as video games and immersive experiences.
In addition to designing and building digital experiences, she also researches and creates pipeline tools for interactive narrative storytelling.
Currently in production on 3 VR games and leading the UX for several public & museum installations. Other roles include Design Lead for Polaris, a community-driven social media news application as well as Pix·T a blockchain-backed photojournalism platform. She was also the curator and lead designer for the 2022 Raumwelten Festival.
Projects include GLIMPSE, starring Taron Egerton & Lucy Boynton, directed by Academy Award winning writer/director Benjamin Cleary and Michael O’Conner. Glimpse has been in 20+ festivals including the Venice Film Festival, Tribeca, Annecy (awarded the Cristal) and Cannes (awarded the Best Interactive Experience of 2022).
Previously, head of digital experiences at wowl, a Swiss XR studio specialised in XR experiences for luxury brands and was a researcher at the EPFL+ECAL lab, a design research lab for digital innovation, leading a HCI project on designing immersive experiences for public spaces with the UNESCO-recognized Montreux Jazz digital archives.
RESEARCH & TEACHING
On the side, she teaches at the AA Visiting School and the HSLU in Lucerne as well as mentors UX design for the Venice VR College at the La Biennale Venice.
She's had the pleasure of working with the following clients through agencies, freelance commissions and employment. Clients include: Google, Montreux Jazz Archives, MIT, Gilcrease Museum, United Nations, AtlasV, Albyon, La Biennale Venice, Raumwelten Festival, Trickfilm Animation Festival and more.
Open for new exciting opportunities, jobs, speaking engagements and projects. Please feel free to reach out and contact